Olliver H Petkac
Olliver H Petkac
3D Environment Artist
Cleveland, OH, United States

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Skills

High-poly ModelingHard Surface Modeling3D ModelingDigital SculptingTexture BakingPBRTexturingShadingPhotogrammetryUV MappingEnvironment DesignLevel DesignGame DesignGame DevelopmentProgramming

Software proficiency

3ds Max
3ds Max
Maya
Maya
Blender
Blender
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Substance 3D Sampler
Substance 3D Sampler
Megascans
Megascans
Quixel Mixer
Quixel Mixer
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
Microsoft Office
Microsoft Office
Visual Studio
Visual Studio
C#
C#
C++
C++

Experience

  • 3D Generalist / Co-Game Designer at Rochester Institute of Technology
    Rochester, NY, United States of America
    September 2015 - December 2015

    3D modeled game assets for Unreal Engine 4. Combined technical and artistic abilities to accomplish challenging design objectives. Collaborated with writers and producers to create unique designs to translate artistic vision into a visual medium.

  • Team Leader at Mango Tango 100-Hour Project at Rochester Institute of Technology
    Rochester, NY, United States of America
    January 2014 - January 2014

    Fostered a highly communicative, collaborative team culture on all visual product projects. Contributed to the creative process through original ideas and inspiration. 3D modeled and textured several assets for the project.