Manhunt Deliverance Aftermath Attic Remake [UE4]

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Manhunt Deliverance Aftermath Attic Remake [UE4]

A remake of Manhunt (2004 by Rockstar Games) level known as "Deliverance". This is located in an old vacant attic in a mansion owned by some psychopathic film director. His most horrific creation known as "Piggsy" lived in this attic and was held captive for a long time before breaking free and going on a rampage thus eventually chasing the main character, Cash.

I wanted to do a remake of this environment which is one of the more memorable parts of the game. However, rather than just remaking the environment with brand new graphics. I wanted to improve upon it. Make some changes that make more sense or otherwise were not able to be done due to technology constraints back in 2004. Also, I wanted to make it more personal and give it my own touch and create a new story behind the scene rather than repeating the same story. So I thought about remaking the area but it's the "aftermath" after all the events that happened in Manhunt but months or perhaps years have passed by. It's daytime instead of nighttime. You can see that the environment has been locked away, vacant, and decayed over time. You can also see that there are chalk outlines for where the dead bodies were and "Do Not Cross" police tapes set up by the police and FBI after the events that occurred in the game. Then I took it further, what if there's a disturbing group of people that worships Piggsy or Starkweather. What if they broke into the building and left wall markings "Sniff Sniff" and perhaps done rituals with candles and sacrifices. It could be a great idea for a new manhunt game sequel based on the first Manhunt game.